![]() ![]() ![]() One of the key features of many VEX structural parts is their “bend-able” and “cut-able” nature. These standoffs work great for mounting components in the VEX system as well as for creating structural beams of great strength. Structure Go to Reference Links Introduction to the Structure Subsystem, continued Components can also be offset from each other using 8-32 threaded standoffs these standoffs come in a variety of lengths and add great versatility to the VEX kit. These are harder to install, as you need to use an open-ended wrench to tighten them up. Nylock nuts have a plastic insert in them which will prevent them from unscrewing.Go to Reference Links Structure Introduction to the Structure Subsystem, continued HINT: Attach components together with multiple screws from different directions to keep structural members aligned correctly and for maximum strength! When using screws to attach things together, there are three types of nuts which can be used. This allows for good placement of components with key alignment requirements. For example, when mounting a VEX Bearing Flat there are small tabs which will stick through the square hole and hold it perfectly in alignment. These pieces will “snap” in place into these square holes. Structure Go to Reference Links Introduction to the Structure Subsystem, continued VEX square holes are also used as “alignment features” on some components. These pieces connect together to form the “skeleton” or frame of the robot. This subsystem consists of all the main structural components in the VEX Design System including all the metal components and hardware pieces. These parts are the “skeleton” of the robot to which all other parts are attached. Structure Go to Reference Links Introduction to the Structure Subsystem The parts in the VEX Structure Subsystem form the base of every robot. Go to Reference Links Robotics Reference Guide Reference Links Each Reference below is a link to that file. Robotics Reference Guide Reference Links Each Reference below is a link to that file. To determine whether you have the most up-to-date version, reference the date in the filename. Be sure to visit the engineering section of the Virtual Academy to ensure that you have the most recent version. More information about ROBOTC for VEX Robotics can be found in this document by Robomatter, Inc (PDF).Robotics Reference Guide Version 2.0 This guide undergoes continuous revision, including the addition of more reference guides. A ROBOTC for VEX Robot Virtual Worlds license is required. ROBOTC also allows you to prototype your code in simulation environments using Robot Virtual Worlds.Free web-based curriculum available for VEX Cortex and VEX IQ provided by Robomatter.Over 200 included documented Sample Programs with extensive documentation, enabling students to immediately begin programming.ROBOTC’s real-time debugger allows users to run code line-by-line and monitor values on sensors, motors, and encoders in real time.Program robots using industry standard C-programming. ![]() The easy to use ROBOTC editor includes smart code indenting, automatic code completion, code formatting, and other tools to make programming even easier.Graphical Natural Language mode allows beginners to use simplified commands such as “Forward”, “LineTrack”, and “Repeat” loops.All new Graphical Natural Language editor to easily program VEX IQ and VEX Cortex robots.ROBOTC has a similar look and feel as the programming environments used in the computer science industries, but also includes many useful tools that help beginner programmers to get up and running as quickly as possible: Robot programming software options are available with VEX kits and bundles at no extra charge! ROBOTC users learn key skills that easily transition to the real world, industry standard C-Programming languages used by professional engineers and computer scientists. ROBOTC for VEX Robotics 4.x allows users to program both the VEX Cortex and the VEX IQ robotics platforms.
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